I develop custom plugins for Paper & Spigot servers, focused on clean architecture, deep configurability, and experiences players remember.
The most feature-rich fishing plugin for Paper servers. 100+ custom fish across 5 rarity tiers, a collector's Fish Codex, deep skill tree progression, consumable baits, totems, tournaments, delivery quests, and a built-in web editor, all without touching YAML or restarting your server.
The shared core services API powering every plugin in the Swag617 ecosystem — session management, a shared web dashboard server, database abstraction, and economy/messaging/player-data service interfaces sibling plugins build on.
Intelligent mob and item stacking for grinder farms, with a built-in web dashboard, ClearLag tools, and performance throttling. Reduces entity count and server load while preserving drops and spawner behaviour.
GUI-driven infinite block dispensing using configurable YAML schemes. Lets players or admins set up automated block sources with fine-grained permission control.
A player jobs system that ties in-game actions to configurable rewards. Players earn income and XP for mining, farming, fishing, and more, with per-job leveling and rank progression.
A farming progression system — plant, water, and harvest crops with a rarity/quality system, sprinklers, greenhouses, farming minions, a skill tree, and a crop codex. Still under active development.
A player tag and nametag system letting players design and submit custom cosmetic tags through a credits economy with an admin approval workflow, then equip, loan, or trade them.
A Discord–Minecraft bridge utility providing chat sync, server status reporting, and bot command integration. Keeps your community connected across both platforms.
A bounty system built for SMP, Lifesteal, and everything in between. Place bounties on players, hunt them down, and claim your reward - fully configurable to match any server's economy and ruleset.
Competitive player tournaments with configurable scoring engines, scheduling, leaderboards, and reward payouts — including deep integration with SwagFishing for fishing tournaments.
Create your own custom GUIs with ease. SwagMenus makes inventory menu creation extremely simple - no complex setup required, just define your layout and actions and you're good to go.
A simple, lightweight chunk hopper plugin for Paper servers. Efficiently collects and transfers items across chunks without the performance overhead of traditional hopper systems.
Automated server restart scheduling with countdown warnings, a grace period, pre-restart commands, backups, TPS-based performance triggers, and Discord notifications.
Simple vertical elevators for Paper servers — tag blocks with dyed markers to create ride-able elevator columns, with automatic migration from the legacy Elevators plugin.
A full-featured server core built to replace EssentialsX and CMI, going far beyond them. Packed with more features, better performance, and deeper configurability out of the box.
A fully-featured slayer system built from the ground up with proper support and deep customization. Where the original left off, SwagSlayer takes over.
A chat security and moderation solution for Paper servers — spam filtering, blocked-word rules, exploit-attempt detection, audit logging, and Discord alerts.
A seamless Java → Bedrock resource pack converter. Automatically converts custom item/block mappings and textures with no manual rework needed.
I've been building Minecraft plugins since 2020, focused on creating tools that server owners actually want to run, reliable, deeply configurable, and built on clean architecture. My plugins range from economy and progression systems to quality-of-life utilities and platform integrations. All built with Java 17+ on the Paper API.